Melffy Footsteps

Melffy Footsteps

Add up to 4 "Melffy" monsters with different names from your Deck to your hand, then it becomes the End Phase of this turn. You can banish this card from your GY, then target 2 "Melffy" cards in your GY, except "Melffy Footsteps"; add 1 of them to your hand, and if you do, place the other on the bottom of your Deck. You can only use this effect of "Melffy Footsteps" once per turn. You cannot Special Summon the turn you activate this card, except "Melffy" monsters.

TipoMagia
CategoríaNormal

Ediciones Disponibles1 variante

Melffy Footsteps — Chaos Origins

Chaos Origins

CORI-EN059Common